Welcome back to our Category Management Glossary Series! In this series, we aim to demystify complex concepts and industry terms, providing you with the knowledge you need to navigate the world of category management. Whether you’re just starting out or looking to deepen your understanding, we’ve got you covered.
- Development Environment (DEV): A controlled environment for developing and testing software applications.
- Dimensions (DIMS): Measurements or parameters used to describe the size and shape of objects.
- Direct Product Cost (DPC): The direct cost associated with producing a specific product, excluding overhead and indirect costs.
- Display Ready: Packaging that makes it easy for staff to recognize brand, product type or variant that is easy to open and can be merchandised onto shelf.
- Distribution: This can be measured as the number of stores that a product is stocked in or based on total volume sales. The level of distribution can be classified in a number of ways although is usually reported as a % of total market or total stores of a specific retailer.
- Doors: The number of stores in an account.
- Dual Merchandising: The positioning of a product in more than one place in a store, in recognition that it may have more than one use.
- Dynamic Assortment Planning: Adapting product assortments based on real-time data, changing market trends, and customer preferences. Learn more here.
- Edit Check: A validation Walmart performs on planogram submissions.
- Electronic or Digital Shelf Labels: Electronic shelf labels (ESL) or Digital Shelf Labels (DSL) are small, battery-powered displays that present product and pricing information at the shelf edge, replacing paper labels.
- End Cap: The selling space that is located at the end of an aisle. Due to the increased consumer flow around gondola ends, they are often used for promotional or new product displays.
- Everyday Low Price (EDLP): Pricing strategy offering consistent low prices to create customer loyalty and operational cost savings.
- Extended Reality (XR): Extended Reality encompasses augmented reality (AR), virtual reality (VR), and mixed reality (MR). Extended Reality is set to play a fundamental role in the metaverse and is on its way to becoming an integral supply chain tool.
- Eye Level: The optimum area on a planogram that customers notice.
- Eye Tracking: A technique that records a shopper’s eye movement as the fixture is scanned. This technique is used for aiding the merchandising of products.
- Facing: Individual selling unit “facing” you on the retailer’s shelf.
- Facings Deep: The number of units placed from front to back in a single position on a fixture.
- Finger Space: The distance from the top of a product to the underside of the shelf above.
- Fixture: The object by which products can be merchandised.
- Floor Planning (FP): Blue Yonder Floor Planning helps you determine retail sales’ space effectiveness so that you can create and maintain accurate floor plans that increase store productivity.
- Floorplan Adjacency: Refers to which planograms are placed next to each other on a floor plan.
- Footfall: The number of shoppers who pass through a category expressed as a % of total store shoppers.
- Forecast: The estimate for the sales of a product.
- Functional Design Document (FDD): A document that describes the functional requirements and design of a software system.
- Generative AI: Uses different sets of data to learn patterns and create content with predictive patterns. Orchestrator, a new tool in Blue Yonder’s cognitive solutions suite dramatically simplifies Supply Chain Management with advanced artificial intelligence.
Learn more terms and acronyms in our next segment. Want to full list now? Download the complete CatMan Glossary Ebook here: